SourceCore Narrative Library
The campaign, preserved before memory improves the party’s decisions.
This is the public continuity shelf: snarky recaps, chapter handoffs, and the stories that should not be trusted to a group chat search six months from now.
Chapter 1
The First Crossing
The party crossed into the Radiant Citadel, became bound to the ARC, and discovered the ship had nine ownership shares. Two gnomes entered Warden Hall custody, Solivane began circling, and everyone learned that artifact law is politics with sharper paperwork.
Chapter 2
The Verdant Maw
The party killed the vault hydra, recovered two Keystones and several artifacts, and returned with enough cursed equipment to make “successful expedition” feel accusatory. Arthur’s soulbound weapon situation became significantly more Arthur-shaped.
Chapter 3 opening
Debt, Deck Scars, and Spiders at Bedtime
The party rejected Solivane, invented a massive bank problem, drew from the Deck of Unquiet Minds, suffered spiritual and social consequences, and then received a nighttime visit from Lolth’s customer-service department.
Episode 7 · Restored full recap
Morgues, Shame Crystals, and Municipal Darkness
Verra’s morgue, Herbert’s cure, the Shadow Guild arena, and the exact moment “Herbert the Pervert” became permanent public infrastructure.
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Episode 8 · Latest full recap
Horse Crimes, Bed Bonding, and the Drow Terminator
Arthur’s horse genocide, Phor Skn’s immediate Allison murder, Herbert’s dead-woman-bed attunement ritual, and the drow Weaponmaster who decided Arthur can be terminated later.
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